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Virtual Worlds Spring

March 28-29, 2007

More than 600 people from 19 countries participated in Virtual Worlds 2007 Spring conference.

 

Schedule:  Platforms and Technology
Room 6

Full schedule - 18 page pdf (1.66mb)

This sponsored track focuses on the technologies and platforms used in virtual worlds development. With so many platforms now available this track discusses some of the major platforms and technologies driving innovation in the industry.

Wednesday, October 10, 2007

Wednesday, 11:00am - 12:00pm
Blurring the Lines Between Virtual and Real Worlds
Virtual world technology is evolving so quickly today that its difficult to keep up with the innovations. New technologies are blurring the lines between the virtual and real worlds creating the ultimate example of convergence. It is now possible to integrate functioning web browsers and real-time streaming audio and video into your virtual world. Telephone calls can be made in and out of virtual worlds. Combined with real-time motion capture these and other innovations are redefining what it means to attend a live event. The technology is ready. We are only limited by our imaginations.
- David Gardner, Executive Vice President, Icarus Studios
- Brad Lineberger, CTO, Icarus Studios

 

Wednesday, 1:00pm - 2:00pm
So Many Platforms, So Little Time

There are over a dozen current and emerging immersive virtual world platforms on the market today. Here's what we can tell you about each of them without violating an NDA. In this interactive session you will learn the overall architecture of various platforms, the pipeline for development, the performance, and the business engagement that brands and media companies must explore. If you are considering entering virtual worlds with your brand or content, this is a must attend session. Join lead Sheep such Chris Carella, John Swords, and Jonathan Collins and their take on the various platforms. This session to be moderated by Valerie Williamson.
- Chris Carella, Creative Director, The Electric Sheep Company
- John Swords, The Electric Sheep Company
- Jonathan Collins, Executive Producer, The Electric Sheep Company
- Valerie Williamson, VP of Marketing and Business Development, The Electric Sheep Company
  (moderator)

 

Wednesday, 2:30pm - 3:30pm
Multiverse: Under the Hood
Multiverse's CTO, Rafhael Cedeno, will detail the Multiverse Platform's unique architecture, which enables anyone - students, independent development teams, and huge media companies - to quickly create new, radically unique MMOGs and virtual worlds. This session will also include a demonstration of the company's innovative World Browser, a single free and downloadable application that lets consumers play any game or visit any world built on the Multiverse Platform.
- Rafhael Cedeno, CTO and co-founder, Multiverse

 

Wednesday, 4:00pm - 5:00pm
Daz 3D: Creation, Content, Community
Learn about some current options for populating your virtual worlds with captivating and fun 3D models, accessories, and tools. Presented by DAZ 3D, this session will focus on how thousands of existing 3D assets can be leveraged into virtual worlds and illustrate the power of versatile 3D content and the tools that may be used to expand the benefit to in-world participants.

 

Wednesday, 5:15pm - 6:00pm
Fireside Chat in the Attendee Lounge
in the Expo Hall. 
- Paul Yanover, Executive Vice President & Managing Director, Disney Online

 

 

 

 

Review our Spring Show in NYC

Virtual Worlds Spring 2007

March 28-29, 2007     NYC

More than 600 professionals from 19 countries participated in Virtual Worlds 2007 Spring conference.

VW2007 gave you an inside look at the Virtual Worlds activities of MTV, Disney, AOL, Pontiac, Nickelodeon, Leo Burnett, Sundance Channel, GSD&M, IBM and other major brands.  In addition you'll gain exclusive insight into a variety of Virtual Worlds platforms including Second Life, There.com, Multiverse, Forterra Systems, Whyville, ProtonMedia, Entropia Universe, Habbo, Areae and more.

 

 

   

 

Virtual Worlds 2007 is a production of Virtual Worlds Management and Show Initiative

 

Virtual Worlds Conference, Virtual Worlds 2007, VW07 and Virtual Worlds Management are trademarks of Show Initiative.